'U+I' Patch


U and I Patch:

0.0.0.06993

The size of the touch screen pause menu UI is now a fair bit bigger, and a little better spread out

to make it easier to use

Small menu changes to the text logs

Told the spikys to always fall behind the the wall texture in Z order

Added effects to Ghost (speed scales their opacity)

Added particle effect to Ghost

Sporem size scaling now only happens under different circumstances

Different Ambience loop for each ship

Changed how the vessel launches sporem and its scaling, its relevant stat will now better reflect what it's doing

Changed the rate the system checks to see the vessels Z order and adjust it

Added sounds for startup/moving of ships

Fixed room so Discy could use it

Added effect to when Discy is at full speed

Egg has a new sound added to when it changes phases

Removed blender sound from blue collision with vessel

Improved the hypersporem2 animation/conception + sounds

Changed scoring function so it only scales with BOSS MODULES when BOSS MODE is on.

Fixed Megashots not firing when player took speed dna

Fixed D1/D3s cooldowns back to their normal ones, had left a short cd on for testing by accident

Did the same for the "Protection" 

Fixed Big Purp not having collision enabled by default oof

Files

SUPER~SHOT~EX_0.0.0.6994.zip 132 MB
Jan 07, 2023

Leave a comment

Log in with itch.io to leave a comment.